In this part of the Java tutorial, we will talk about data types.
Computer programs work with data. Spreadsheets, text editors, calculators or chat clients.
Tools to work with various data types are essential part of a modern computer language.
A data type is a set of values and the allowable operations on
those values.
Java programming language is a statically typed language. It means
that every variable and every expression has a type that is known at compile time.
Java language is also a strongly typed language, because types
limit the values that a variable can hold or that an expression can produce,
limit the operations supported on those values, and determine the meaning of the
operations. Strong static typing helps detect errors at compile time.
Variables in dynamically typed languages like Ruby or Python can receive different
data types over the time. In Java, once a variable is declared to be of a certain
data type, it cannot hold values of other data types.
There are two fundamental data types in Java: primitive types and reference types.
Primitive types are:
- boolean
- char
- byte
- short
- int
- long
- float
- double
There is a specific keyword for each of these types in Java. Primitive types are not
objects in Java. Primitive data types cannot be stored in Java collections which work
only with objects. They can be placed into arrays instead.
The reference types are:
- class types
- interface types
- array types
There is also a special null type which represents a non-existing value.
In Ruby programming language, everything is an object. Even basic data types.
#!/usr/bin/ruby 4.times { puts "Ruby" }
This Ruby script prints four times "Ruby" string to the console. We call a
times method on the 4 number. This number is an object in Ruby.
Java has a different approach. It has primitive data types and wrapper classes.
Wrapper classes transform primitive types into objects. Wrapper classes are
covered later in this chapter.
Boolean values
There is a duality built in our world. There is a Heaven and Earth, water and fire,
jing and jang, man and woman, love and hatred. In Java the
boolean
data type
is a primitive data type having one of two values: true
or false
.
Happy parents are waiting a child to be born. They have chosen a name for both
possibilities. If it is going to be a boy, they have chosen Robert. If it is
going to be a girl, they have chosen Victoria.
package com.zetcode; import java.util.Random; public class BooleanType { public static void main(String[] args) { String name = ""; Random r = new Random(); boolean male = r.nextBoolean(); if (male == true) { name = "Robert"; } if (male == false) { name = "Victoria"; } System.out.format("We will use name %s%n", name); System.out.println(9 > 8); } }
The program uses a random number generator to simulate our case.
Random r = new Random(); boolean male = r.nextBoolean();
These two lines randomly choose a boolean value.
if (male == true) { name = "Robert"; }
If the boolean variable male equals to true, we set the name
variable to "Robert". The if keyword works with boolean values.
if (male == false) { name = "Victoria"; }
If the random generator chooses false than we set the name variable
to "Victoria".
System.out.println(9 > 8);
Relational operators result in a boolean value. This line prints true
to the console.
$ java com.zetcode.BooleanType We will use name Robert true $ java com.zetcode.BooleanType We will use name Victoria true $ java com.zetcode.BooleanType We will use name Victoria true
Running the program several times.
Integers
Integers are a subset of the real numbers. They are written without
a fraction or a decimal component. Integers fall within a set
Z = {..., -2, -1, 0, 1, 2, ...} Integers are infinite.
In computer languages, integers are (usually) primitive data types. Computers can
practically work only with a subset of integer values, because computers
have finite capacity. Integers are used to count discrete entities. We
can have 3, 4, 6 humans, but we cannot have 3.33 humans. We can
have 3.33 kilograms, 4.564 days, or 0.4532 kilomenters.
Type | Size | Range |
---|---|---|
byte | 8 bits | -128 to 127 |
short | 16 bits | -32,768 to 32,767 |
char | 16 bits | 0 to 65,535 |
int | 32 bits | -2,147,483,648 to 2,147,483,647 |
long | 64 bits | -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807 |
Table: Integer types in Java
These integer types may be used according to our needs. We can then use the
byte
type for a variable that stores the number of children a woman
gave birth to. The oldest verified person died at 122, therefore we would probably
choose at least the short
type for the age variable. This will save us some memory.
Integer literals may be expressed in decimal, hexadecimal,
octal, or binary notations. If a number has an ASCII letter L or l suffix,
it is of type
long
. Otherwise it is of type int
.
The capital letter L is preffered for specifying long numbers, since lowercase
l can be easily confused with number 1.
int a = 34; byte b = 120; short c = 32000; long d = 45000; long e = 320000L;
We have five assignments. 34, 120, 32000 and 45000 are integer literals of type
int
.
There are no integer literals for byte
and short
types.
If the values fit into the destination type, the compiler does not protest and performs a conversion
automatically. For long
numbers smaller than Integer.MAX_VALUE, the L suffix is optional.
long x = 2147483648L; long y = 2147483649L;
For
long
numbers larger than Integer.MAX_VALUE, we must add the L suffix.
When we work with integers, we deal with discrete
items. For instance, we can use integers to count apples.
package com.zetcode; public class Apples { public static void main(String[] args) { int baskets = 16; int applesInBasket = 24; int total = baskets * applesInBasket; System.out.format("There are total of %d apples%n", total); } }
In our program, we count the total amount of apples. We use the
multiplication operation.
int baskets = 16; int applesInBasket = 24;
The number of baskets and the number of apples in each basket are
integer values.
int total = baskets * applesInBasket;
Multiplying those values we get an integer too.
$ java com.zetcode.Apples There are total of 384 apples
This is the output of the program.
Integers can be specified in four different notations in
Java. Decimal, octal, hexadecimal and binary. The binary notation
was introduced in Java 7. Decimal numbers are used normally, as we know
them. Octal numbers are preceded with a 0 character and followed by
octal numbers. Hexadecimal numbers are preceded with 0x characters and
followed by hexadecimal numbers. Binary numbers start with 0b and are
followed by binary numbers.
package com.zetcode; public class IntegerNotations { public static void main(String[] args) { int n1 = 31; int n2 = 0x31; int n3 = 031; int n4 = 0b1001; System.out.println(n1); System.out.println(n2); System.out.println(n3); System.out.println(n4); } }
We have four integer variables. Each of the variables is assigned a value
with a different integer notation.
int n1 = 31; int n2 = 0x31; int n3 = 031; int n4 = 0b1001;
The first is decimal, the second hexadecimal, the third octal and the fourth
binary.
$ java com.zetcode.IntegerNotations 31 49 25 9
We see the output of the com.zetcode.IntegerNotations program.
Big numbers are difficult to read. If we have a number like 245342395423452, we find it
difficult to read it quickly. Outside computers, big numbers are separated by spaces or commas.
Since Java SE 1.7, it is possible to separate integers with an underscore.
The underscore cannot be used at the beginning or end of a number, adjacent to a decimal point
in a floating point literal, and prior to an F or L suffix.
package com.zetcode; public class UsingUnderscores { public static void main(String[] args) { long a = 23482345629L; long b = 23_482_345_629L; System.out.println(a == b); } }
This code sample demonstrates the usage of underscores in Java.
long a = 23482345629L; long b = 23_482_345_629L;
We have two identical long numbers. In the second one we separate every three digits in
a number. Comparing these two numbers we receive a boolean true. The L suffix tells the
compiler that we have a long number literal.
Java
byte
, short
, int
and long
types
are used do represent fixed precision numbers. Which means, that they can represent
a limited amount of integers. The largest integer number that a long type can
represent is 9223372036854775807. If we deal with even larger numbers, we have to
use the java.math.BigInteger
class. It is used to represet immutable
arbitrary precision integers. Arbitrary precision integers are only limited by the
amount of computer memory available.
package com.zetcode; import java.math.BigInteger; public class VeryLargeIntegers { public static void main(String[] args) { System.out.println(Long.MAX_VALUE); BigInteger b = new BigInteger("92233720368547758071"); BigInteger c = new BigInteger("52498235605326345645"); BigInteger a = b.multiply(c); System.out.println(a); } }
With the help of the
java.math.BigInteger
class, we multiply
two very large numbers.
System.out.println(Long.MAX_VALUE);
We print the largest integer value which can be represented by a
long
type.
BigInteger b = new BigInteger("92233720368547758071"); BigInteger c = new BigInteger("52498235605326345645");
We define two
BigInteger
objects. They both hold larger values that
a long
type can hold.
BigInteger a = b.multiply(c);
With the
multiply()
method, we multiply the two numbers.
Note that the BigInteger
numbers are immutable. The operation
returns a new value which we assign to a new variable.
System.out.println(a);
The computed integer is printed to the console.
$ java com.zetcode.VeryLargeIntegers 9223372036854775807 4842107582663807707870321673775984450795
This is the example output.
Arithmetic overflow
An arithmetic overflow is a condition that occurs when a
calculation produces a result that is greater in magnitude than
that which a given register or storage location can store or
represent.
package com.zetcode; public class Overflow { public static void main(String[] args) { byte a = 126; System.out.println(a); a++; System.out.println(a); a++; System.out.println(a); a++; System.out.println(a); } }
In this example, we try to assign a value beyond the range
of a data type. This leads to an arithmetic overflow.
$ java com.zetcode.Overflow 126 127 -128 -127
When an overflow occurs, the variable is reset to negative upper range value.
In contrast, Visual Basic programming language would throw an exception.
Floating point numbers
Real numbers measure continuous quantities, like weight, height, or speed. Floating point numbers
represent an approximation of real numbers in computing.
In Java we have two primitive floating point types:
float
and double
.
The float
is a single precision type which store numbers in 32 bits.
The double
is a double precision type which store numbers in 64 bits.
These two types have fixed precision and cannot represent exactly all real numbers.
In situations where we have to work with precise numbers, we can use the BigDecimal
class.
Floating point numbers with an F/f suffix are of type
float
, double
numbers have D/d suffix. The suffix for double
numbers is optional.
Let's say a sprinter for 100m ran 9.87s. What is his speed in km/h?
package com.zetcode; public class Sprinter { public static void main(String[] args) { float distance; float time; float speed; distance = 0.1f; time = 9.87f / 3600; speed = distance / time; System.out.format("The average speed of a sprinter is %f km/h%n", speed); } }
In this example, it is necessary to use floating point values. The low precision of the
float data type does not pose a problem in this case.
distance = 0.1f;
100m is 0.1km.
time = 9.87f / 3600;
9.87s is 9.87/60*60h.
speed = distance / time;
To get the speed, we divide the distance by the time.
$ java com.zetcode.Sprinter The average speed of a sprinter is 36.474163 km/h
This is the output of the com.zetcode.Sprinter program. A small
rounding error in the number does not affect our understanding
of the sprinter's speed.
The
float
and double
types are inexact.
package com.zetcode; public class FloatingInPrecision { public static void main(String[] args) { double a = 0.1 + 0.1 + 0.1; double b = 0.3; System.out.println(a); System.out.println(b); System.out.println(a == b); } }
The code example illustrates the inexact nature of the floating point values.
double a = 0.1 + 0.1 + 0.1; double b = 0.3;
We define two
double
values. The D/d suffix is optional.
At first sight, they should be equal.
System.out.println(a); System.out.println(b);
Printing them will show a very small difference.
System.out.println(a == b);
This line will return false.
$ java com.zetcode.FloatingInPrecision 0.30000000000000004 0.3 false
There is a small margin error. Therefore, the comparison
operator returns a boolean false.
When we work with money, currency, and generally in business applications,
we need to work with precise numbers. The rounding errors of the basic floating
point types are not acceptable.
package com.zetcode; public class CountingMoney { public static void main(String[] args) { float c = 1.46f; float sum = 0f; for (int i=0; i<100_000; i++) { sum += c; } System.out.println(sum); } }
The 1.46f represents 1 Euro and 46 Cents. We create a sum from 100000 such
amounts.
for (int i=0; i<100_000; i++) { sum += c; }
In this loop, we create a sum from 100000 such amounts of money.
$ java com.zetcode.CountingMoney 146002.55
The calculation leads to an error of 55 Cents.
To avoid this margin error, we utilize the
BigDecimal
class. It is used to hold immutable, arbitrary precision signed
decimal numbers.
package com.zetcode; import java.math.BigDecimal; public class CountingMoney2 { public static void main(String[] args) { BigDecimal c = new BigDecimal("1.46"); BigDecimal sum = new BigDecimal("0"); for (int i=0; i<100_000; i++) { sum = sum.add(c); } System.out.println(sum); } }
We do the same operation with the same amount of money.
BigDecimal c = new BigDecimal("1.46"); BigDecimal sum = new BigDecimal("0");
We define two
BigDecimal
numbers.
for (int i=0; i<100_000; i++) { sum = sum.add(c); }
The
BigDecimal
number is immutable, therefore a new
object is always assigned to the sum variable in every loop.
$ java com.zetcode.CountingMoney2 146000.00
In this example, we get the precise value.
Java supports the scientific syntax of the floating point values. Also known as exponential
notation, it is a way of writing numbers too large or small to be conveniently
written in standard decimal notation.
package com.zetcode; import java.math.BigDecimal; import java.text.DecimalFormat; public class ScientificNotation { public static void main(String[] args) { double n = 1.235E10; DecimalFormat dec = new DecimalFormat("#.00"); System.out.println(dec.format(n)); BigDecimal bd = new BigDecimal("1.212e-19"); System.out.println(bd.toEngineeringString()); System.out.println(bd.toPlainString()); } }
We define two floating point values using the scientific notation.
double n = 1.235E10;
This is a floating point value of a
double
type, written
in scientific notation.
DecimalFormat dec = new DecimalFormat("#.00"); System.out.println(dec.format(n));
We use the
DecimalFormat
class to arrange our double
value into standard decimal format.
BigDecimal bd = new BigDecimal("1.212e-19"); System.out.println(bd.toEngineeringString()); System.out.println(bd.toPlainString());
The
BigDecimal
class takes a floating poing value in a
scientific notation as a parameter. We use two methods of the class
to print the value in the engineering and plain strings.
$ java com.zetcode.ScientificNotation 12350000000.00 121.2E-21 0.0000000000000000001212
This is the example output.
Enumerations
Enumerated type (also called enumeration or enum)
is a data type consisting of a set of named values.
A variable that has been declared as having an enumerated type can
be assigned any of the enumerators as a value. Enumerations make
the code more readable. Enumerations are useful when we deal with variables
that can only take one out of a small set of possible values.
package com.zetcode; public class Enumerations { enum Days { MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY } public static void main(String[] args) { Days day = Days.MONDAY; if (day == Days.MONDAY) { System.out.println("It is Monday"); } System.out.println(day); for (Days d : Days.values()) { System.out.println(d); } } }
In our code example, we create an enumeration for week days.
enum Days { MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY }
An enumeration representing the days of a week is created with a
enum
keyword. Items of an enumeration are constants.
By convention, constants are written in uppercase letters.
Days day = Days.MONDAY;
We have a variable called day which is of enumerated type Days.
It is initialized to Monday.
if (day == Days.MONDAY) { System.out.println("It is Monday"); }
This code is more readable than if comparing
a day variable to some number.
System.out.println(day);
This line prints Monday to the console.
for (Days d : Days.values()) { System.out.println(d); }
This loop prints all days to the console. The static
values()
method returns an
array containing the constants of this enum type, in the order they are declared.
This method may be used to iterate over the constants with the enhanced for statement.
The enhanced for
goes through the array, element by element, and prints
them to the terminal.
It is Monday MONDAY MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY SATURDAY SUNDAY
This is the example output.
Strings and chars
A
String
is a data type representing textual data in computer programs.
A string in Java is a sequence of characters. A char
is a single character. Strings are enclosed by double quotes.
Since strings are very important in every programming language, we will dedicate a whole
chapter to them. Here we only drop a small example.
package com.zetcode; public class StringsChars { public static void main(String[] args) { String word = "ZetCode"; char c = word.charAt(0); char d = word.charAt(3); System.out.println(c); System.out.println(d); } }
The program prints Z character to the terminal.
String word = "ZetCode";
Here we create a string variable and assign it "ZetCode" value.
char c = word.charAt(0);
The
charAt()
method returns the char
value at the specified
index. The first char value of the sequence is at index 0, the next at
index 1, and so on.
$ java com.zetcode.StringsChars Z C
The program prints the first and the fourth character of the "ZetCode" string
to the console.
Arrays
Array is a complex data type which handles a collection of elements.
Each of the elements can be accessed by an index. All the elements
of an array must be of the same data type.
We dedicate a whole chapter to arrays; here we show only a small example.
package com.zetcode; public class ArraysExample { public static void main(String[] args) { int[] numbers = new int[5]; numbers[0] = 3; numbers[1] = 2; numbers[2] = 1; numbers[3] = 5; numbers[4] = 6; int len = numbers.length; for (int i = 0; i < len; i++) { System.out.println(numbers[i]); } } }
In this example, we declare an array, fill it with data
and then print the contents of the array to the console.
int[] numbers = new int[5];
We create an integer array which can store up to 5
integers. So we have an array of five elements, with
indexes 0..4.
numbers[0] = 3; numbers[1] = 2; numbers[2] = 1; numbers[3] = 5; numbers[4] = 6;
Here we assign values to the created array. We can access
the elements of an array by the array access notation. It
consists of the array name followed by square brackets. Inside
the brackets we specify the index to the element that we want.
int len = numbers.length;
Each array has a
length
property which returns
the number of elements in the array.
for (int i = 0; i < len; i++) { System.out.println(numbers[i]); }
We traverse the array and print the data to the
console.
$ java com.zetcode.ArraysExample 3 2 1 5 6
This is the output of the com.zetcode.ArraysExample program.
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